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The Super Ring Engine, Open Source GM8 Sonic Engine
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VERSION 2 RELEASED!
The SUPER RING ENGINE is an open-source Sonic the Hedgehog engine created in Game Maker 8. The goal was to create an engine that is similar to the Genesis era games. A few of the features are taken from other engines, so credit goes to their respectable owners. There is some documented code to help aid the creation of your own Sonic games.

FEATURES
  • **A fully editable Sonic engine based off of Sonic 3 for Game Maker 8.
  • 360 degree movement with 8-directional angling.
  • Fully playable Sonic, Tails, and Knuckles with animations and actions
  • Spin jump, spindash, Insta-shield based off of Sonic3/K
  • Basic enemies, with movement and flicky creation
  • S3-styled HUD, title card, and level end event.
  • Background Engine (for multi-layer scrolling backgrounds)
  • Some recognizable gimmicks from the Genesis era, reconstructed for the SREngine.
  • All BASIC Genesis era objects (Rings, springs, spikes, checkpoints etc.)
  • Monitor boxes. (Ring, Invincibility, Shields - Normal, Electric, Bubble and Fire)
  • Water Engine with working physics
  • Testing Zone with gimmicks
  • Near (not perfect) replica of Emerald Hill Act 1 from Sonic 2 included!

SCREENSHOTS



DOWNLOADS (Click version to download)


VERSION 1.0

VERSION 2.0 - Updated 3/23/13

VIDEOS
Updated 1/24/13



Updated 1/27/13



UPDATES!!!
(1/20/2013)
  • **Finished Water system with drowning and bubbles.
  • Fixed a bug with the left and right spikes not hurting you the right way.
  • Adjusted the Lives font
  • Starting on adding Tails to the engine!
  • Added the Super Peel Out
  • Optimized some code to help improve lag a bit.

(1/24/2013)
  • **Completed Tails engine (MAJOR UPDATE)
  • Added the "pushing" action
  • Adjusted some collision code
  • All shields react to objPlayer.Alpha
  • Added Sonic 3 switches
  • Minor adjustments to the Camera.

(1/27/13)
  • *Completed Knuckles game play engine (MAJOR UPDATE)
  • Fixed some minor collision issues
  • New title screen with character selection
MAJOR UPDATE (3/23/2013)
VERSION 2 RELEASED
http://www.mediafire.com/download.php?csk1l4q72cxxgfy


NEW FEATURES:

- Sonic now has the Super Peel Out
- Added S3 Tails and Knuckles to the engine with all actions & animations
- Fixed a ton of glitches that were present.
-New gimmicks (buttons, pushing animation)
-Complete water engine.
I think that's everything else. Hope I'm not forgetting anything.


KNOWN ISSUES:
-Sometimes Knuckles will climb right through a solid ground. To avoid this, make sure all the sides that he can climb on
are straight, and not curved.
-The music (Saudio) was corrupting the game file. This is a known issue with Saudio and not SREngine. So it's best to come up with
your own music engine other than Saudio.


Edited by: MalcomX, Mar 23rd, 2013 @ 6:40 pm

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Jesus man, that's some sweet stuff there. I will love to see how it will develop into.
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Well, it's update time! I made a video showcasing a few things from Version 2!


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Another update! Knuckles the Echidna joins the party!




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Creator Of Sonic Reborn (using SRE)
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Cant wait for the release tomorrow.
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Founder of Sonic Legacy
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It will come pretty soon now
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Posts: 9
Status: Offline
Group: Admin
Member: #43
Quote
VERSION 2 IS RELEASED:
http://www.mediafire.com/?csk1l4q72cxxgfy


NEW FEATURES:

- Sonic now has the Super Peel Out
- Added S3 Tails and Knuckles to the engine with all actions & animations
- Fixed a ton of glitches that were present.
-New gimmicks (buttons, pushing animation)
-Complete water engine.
I think that's everything else. Hope I'm not forgetting anything.


KNOWN ISSUES:
-Sometimes Knuckles will climb right through a solid ground. To avoid this, make sure all the sides that he can climb on
are straight, and not curved.
-The music (Saudio) was corrupting the game file. This is a known issue with Saudio and not SREngine. So it's best to come up with
your own music engine other than Saudio.


If there are anymore bugs found, please let me know and I'll try my best to help fix them!

I SUPPORT:



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